ABDULLAH, Muhammad Nur. Kajian Literatur Potensi Integrasi Game-Based Learning untuk Meningkatkan Literasi Digital Siswa Sekolah Dasar. GENIUS: Jurnal Inovasi Pendidikan dan Pembelajaran, [S. l.], v. 4, n. 1, p. 165–178, 2026. DOI: 10.58227/gjipp.v4i1.402. Disponível em: https://ejournal.insightpublisher.com/index.php/GENIUS/article/view/402. Acesso em: 9 jun. 2026.